using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("BugReportView")]
	public class BugReportView : MonoBehaviour
	{
		public GameObject m_uiParent => method_3<GameObject>("m_uiParent");

		public ReportBuilder m_reportBuilder => method_3<ReportBuilder>("m_reportBuilder");

		public BugReportView(IntPtr address, string className)
			: base(address, className)
		{
		}

		public BugReportView(IntPtr address)
			: this(address, "BugReportView")
		{
		}

		public void OnEnable()
		{
			method_8("OnEnable");
		}

		public void OnDisable()
		{
			method_8("OnDisable");
		}

		public void Finish()
		{
			method_8("Finish");
		}

		public void Cancel()
		{
			method_8("Cancel");
		}
	}
}
